using System;
using System.Collections.Generic;
using System.Text;

namespace Weazel.Microblaze.Simulator.Engine
{
  public class ProgressEventArgs : EventArgs
  {
    private string text;
    public string Text
    {
      get { return text; }      
    }

    public ProgressEventArgs(string text)
    {
      this.text = text; 
    }
  }
}
